#gonna make that lighy cav i couldnt fit in the edited file if this works
Light_Cavalry =
{
	first_type = 3
	first_amount = 100
	
	potential = {
		is_nomadic = no
		NOT = {
			
		}
	}
	
	modifier = {
		light_cavalry_offensive = 0.2
		light_cavalry_defensive = 0.2
		light_cavalry_morale = 0.1
	}
}
    Horse_Archers =
{
	first_type = 6
	first_amount = 100
	
	special_troops = horse_archers
	
	potential = {
		is_nomadic = no
		culture_group = byzantine
	}
	
	modifier = {
	horse_archers_offensive = 0.3
	horse_archers_defensive = 0.3
	horse_archers_morale = 0.2
}
